I spoke with so many players for whom Disney Lorcana is their first Trading Card Game. When did you start playing Disney Lorcana and is this your first TCG?
James: I started playing Disney Lorcana in The First Chapter as a way to get my wife introduced to TCGs as a Disney fan. I have been playing TCGs since 1998, and more or less my entire life since then. I have been a judge and tournament organizer at various stages of the hobby but have always been a competitive gamer since I was old enough to do so.
You are known for being a Sapphire Emerald player - what is it about this deck that you love so much?
James: I am a control player at heart and gravitate towards more controlling strategies where I usually have the most decision points. I was known as a Sapphire/Ruby player for a long time, but with the bans, I moved on to Sapphire/Emerald and started working on decks in those inks to find a strategy that was competitive and meshed well with my preferred play style. I really value having agency over my games and opportunities for skill expression.
What matchups were you most concerned about going into Richmond - and how did those games turn out for you?
James: My testing group and I were confident in most of our Amethyst matchups and thought that we could beat them a significant portion of the time with good play with our build. We felt less confident in our Dogs matchup (which we thought might show up in larger numbers) and some of the other more low to the ground aggressive strategies such as Amethyst/Emerald Inkcaster and Amber/Steel. We ultimately predicted Dogs to be around 10-12% percent of the metagame and thought this choice could make a deep run in the tournament even if we were losing to dogs, with the other low to the ground strategies being far less likely. We also decided that Under the Sea was a stop gap to an already bad matchup and that it didn’t give us enough play into our bad matchups to warrant the clunky uninkable, opting for Improvise as a tech choice that draws a card. I ended up playing dogs twice on the draw, an Inkcaster deck, and an Amber/Steel aggro over the course of the event. I managed to squeak out miraculous victories in all of those matches, except for one other player on dogs who would end up making Top 32.
What advice would you have for those who would like to pick up this deck?
James: I think this is a deck that rewards commitment to understanding the play lines and understanding your role in every matchup on the play, on the draw, and at various stages of the game. Your altering decisions and ink decisions are critical to success. If you want to have the maximum chance to outplay your opponents and are dedicated and this style of play is something you are comfortable with, then start putting in the time to learn by just getting out and playing lots of games. Then once you have the reps, you will be at your best to really polish your knowledge and become great by using resources such as guides and experts. Put in the work and you will be rewarded.
The finals in Richmond went to game five, which was an incredible game to watch. Tell us about the key moments in that game that helped you get the win.
James: I felt really good about my decision making going in and for the first two games I felt like my confidence was warranted. I made a critical inking decision in the third game where I inked a Clarabelle – Light on Her Hooves while setting up a Prince Phillip – Vanquisher of Foes play that I tanked on for several minutes. Ultimately, I think that decision was wrong and I could afford to save that resource. Sky really took advantage of it and played well and took away what was my momentum in that third game. Going into game four with a seven card alter and missing my turn two ramp compounded my turn and, of course, Sky got that one as well. Game five was a wild back and forth game, like most of these mirrors are, and both of us were in the driver's seat at various phases, but he found the Bend to my Will before I was able to do so. Thankfully, I had pressed advantage while I had it and kept him on the back foot. Ultimately, he found answers to put us on the edge of a knife. I tried to just focus, play to my outs, and make him have multiple answers. And when I saw him play Develop Your Brain, I asked Sky if he had it. And, of course, Tipo drove us to victory from there.
You’re a Champion and secured an invitation to Worlds. Can you share what this win means for you?
James: I have been fairly successful in games in my life, but I have never topped such a large event before, especially on a deck that I helped pioneer and refine. I have had lots of success in Disney Lorcana throughout the various seasons, especially at open tournaments, but this is only the second Disney Lorcana Challenge I was able to attend, and I am really glad that I was able to prove myself at the highest stage. I came in expecting to do my best and take things round by round, but I am so satisfied that all the long hours of hard work in preparation culminated in something special.
Congratulations again to James on his win and to ALL the Illumineers who achieved goals big and small this past weekend.
And now, I’ll hand it over to Baker for a look at the Disney Lorcana Challenge Richmond meta breakdown!